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AI Insights · Timothy · January 2021

Top 5 City Building Games' Performance in the US - Q4 2020

A look into how the top city building games fared on unified platforms in the US during Q4 of 2020, with insights from Sensor Tower. Trends in downloads and weekly active users are explored for these popular titles.

Top 5 City Building Games' Performance in the US - Q4 2020

As we wrap up the fourth quarter of 2020, Sensor Tower provides a snapshot of how the top city building games have performed on unified platforms in the United States. Let's delve into the trends for these engaging simulation games.

SimCity BuildIt by Electronic Arts showed a healthy trend in the last quarter, with revenue peaking at $558K in the final week of December. Downloads saw a high in mid-October at approximately 31K and maintained a steady number around 30K towards the end of December. The game's weekly active users remained robust, starting at 254K and reaching a high of 287K mid-quarter.

The Simpsons™: Tapped Out, another popular title from Electronic Arts, experienced its revenue high at $477K in the week of November 16. Downloads were consistent, hovering around the 12K mark each week. The game maintained a solid base of weekly active users, starting at 252K and slightly decreasing to 245K by the end of December.

Trailer Park Boys Greasy Money from Eastside Games saw a significant jump in revenue to $193K in the last week of December. The game's downloads spiked to 9.5K in the week of November 30, while weekly active users saw a year-end increase to 29K after a dip earlier in the quarter.

The Tribez: Build a Village by Game Insight had a steady revenue with a late quarter peak at $47K. The game's downloads reached a high of nearly 5K in the week of October 19. Weekly active users showed some fluctuation but ended the quarter on a stable note at around 16K.

Megapolis: City Building Sim from Social Quantum saw its revenue rise to $52K in mid-October and then stabilize around $43K by the end of December. The game's downloads peaked at 7.4K in the week of November 23 and its weekly active users were at 20K at the start of the quarter, dropping slightly to 19K by the end.

For more detailed insights and data, Sensor Tower's platform provides an in-depth analysis of app performance. These trends reflect the ever-changing interests and engagement levels of mobile gamers in the city building genre.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2021